AE // DOSSIEREXPEDITION INTELLIGENCE

PLAYER FIELD GUIDE

True Saint (Holy)

Exclusive Magical unit - Damage, Support

Mission brief

Reported from community documentation · Reviewed July 18, 2026

Basic Info

FieldValue
NameTrue Saint (Holy)
RarityExclusive
Role/JobsDamage · Support
Damage TypeMagical
Rarity ClassificationExclusive · Magical
Ranking SignalRole split: generally A/support value, but C when judged only as late-game DPS

Kit / Skills

CategoryDetails
PassiveMarks enemies for critical detonations
Active (Seize)Can temporarily take damage from three nearby allies to power its active window
Evolved PassiveSeize temporarily borrows damage from the three strongest units in range

Trait Direction

AspectRecommendation
PrimaryA relevant mid-tier crit or damage roll; avoid an expensive chase early
NoteA mechanically relevant owned trait can be better account value than chasing a rarer headline trait

Evolution

FromToMaterials
True SaintTrue Saint (Holy)5 Blue Sprites · 5 Green Sprites · 5 Red Sprites · 5 Yellow Sprites · 5 Pink Sprites · 5 Purple Sprites · 1 Rainbow Sprite · 1 Holy Pendant · 5,000 Gold
Broad material spread and a team-dependent active make this a composition decision, not an automatic first evolve.

Evolved Passive: Seize temporarily borrows damage from the three strongest units in range.

Equipment

StatusDetails
Unit-specific equipmentNo unit-specific match in the reviewed equipment table. Do not assume absence means "no equipment" — only means current 17-item source table has no named exclusive record matched to this unit. Compare live rolls by bottleneck.
  • Build when Damage and Support roles solve a real team gap
  • A composition decision, not an automatic first evolve — team-dependent active
  • Test protocol: freeze conditions → measure kit's real job (record three contributing allies, compare boss window before/during Seize) → keep outcomes separate → repeat with labeled sample
  • Avoid expensive trait chase early; mid-tier crit or damage rolls are sufficient