Mission brief
Reported from community documentation · Reviewed July 18, 2026
Basic Info
| Field | Value |
|---|---|
| Name | Toy Maker |
| Rarity | Exclusive |
| Role/Jobs | Summon · Control · Damage |
| Damage Type | Psychic |
| Rarity Classification | Exclusive · Psychic |
| Ranking Signal | Broad role-led consensus: top group in 4/5 sources; conditional A/S at community rankings |
Kit / Skills
| Category | Details |
|---|---|
| Active / Mechanic | Summons blockers on paths instead of attacking. Toy health scales from current damage, making lane count and placement especially important |
Trait Direction
| Aspect | Recommendation |
|---|---|
| Primary | Unbound — unusually efficient because the unit is already single-placement |
| Note | A mechanically relevant owned trait can be better account value than chasing a rarer headline trait |
Evolution
| Status | Details |
|---|---|
| Evolution Recipe | No reviewed evolution recipe in the current table. Check live Evolve panel before collecting unit-specific materials. |
Equipment
| Status | Details |
|---|---|
| Unit-specific equipment | No unit-specific match in the reviewed equipment table. Do not assume absence means "no equipment" — only means current 17-item source table has no named exclusive record matched to this unit. Compare live rolls by bottleneck. |
Recommended Usage
- Build when Summon, Control, Damage roles solve a real team gap
- Blockers delay lanes and give extra attack cycles to other units — value is in lane delay, not raw DPS
- Test protocol: freeze conditions → measure kit's real job (count seconds of lane delay and toy replacements, not DPS) → keep outcomes separate → repeat with labeled sample
- Unbound trait is especially efficient since unit is already single-placement